While the Sultan of Persia is fighting a war in a foreign country, his
Grand Vizier Jaffar orchestrates a coup d'état. His way to the throne
lies through the Sultan's lovely daughter. Jaffar kidnaps her and
threatens to kill her if she refuses to marry him. Meanwhile, the man
the Princess loves is thrown into the dungeon. He has only one hour to
escape from his prison, defeat the guards on his way, and stop Jaffar
before the terrible marriage takes place.
Prince of Persia
is a 2D platformer that is commonly regarded as a progenitor of the
cinematic platform genre. Rather than following the more common
jump-and-run mechanics, it focuses on careful advancement through fairly
complex levels, emphasizing the protagonist's vulnerability and
survival aspect. Rotoscoping technique is used to give more realism to
the animation of the characters' movements.
The protagonist must
avoid deadly traps, solve some simple jumping and environmental puzzles
(such as stepping on pressure plates to raise portcullis), and engage in
sword fights with the guards. The player character has an infinite
amount of lives, but has to restart at the beginning of a level each
time he dies, and must complete the game within an hour. The hero starts
with three units of health, which can be replenished with small health
potions or permanently increased with large jars.